Showing posts with label N64. Show all posts
Showing posts with label N64. Show all posts
Tuesday, November 17, 2020
Wednesday, November 11, 2020
What is Crossplay? And how does it work?
Every podcast needs a gimmick or "feature" to keep listeners interested and to shake things up a bit. It also helps differentiate us so you don't feel like you're listening to the same thing over and over again. Introducing Crossplay! A twist on the typical "we play a game every week and you play too and we talk about it" format.
Labels:
Gamecube,
hobbies,
Impressions,
Let's Play,
Mario,
N64,
NES,
Nintendo,
Podcast,
retro gaming,
SNES,
twitter,
Wii
Tuesday, November 10, 2020
RetroLogic Ep7 - Sonic 3D Blast, Rogue Leader, and Community Questions.
Labels:
Apple,
Gamecube,
hobbies,
Let's Play,
Mario,
metroid,
N64,
NES,
Nintendo,
Pikmin,
Podcast,
prediction,
retro gaming,
Ribbit King,
smash bros,
SNES,
twitter,
Wii,
Zelda
Saturday, November 7, 2020
Wednesday, April 8, 2020
Wednesday, November 6, 2019
The Dan Cave - Humble Beginnings

I cleaned out my garage last month, and with support from the wife, I built myself a little corner of happiness. I call it the Dan Cave, and I love it. It's a constant work in progress as the collection grows, but here's what I've built so far...
Labels:
Amiibo,
Donkey Kong,
Gamecube,
hobbies,
N64,
Nintendo,
retro gaming,
SNES,
Switch,
Video Games,
Wii,
Wii u
Thursday, September 24, 2015
Yoshi Kong Adventure: The game that never existed.
There is a game that never existed, but only in my, and my older brother's, minds. This game was called Yoshi Kong Adventure. It brought together two Nintendo characters that must have been separated at birth, considering how much their worlds have in common. Or so our pre-teen minds thought.
We imagined a rich high seas sailing quest with multiple continents to explore. We even drew the cover art for what would have been a GameCube game. But alas, Nintendo didn't think our idea had sea legs. And so here lies an idea that never left concept.
but it sure is fun to think about!
We imagined a rich high seas sailing quest with multiple continents to explore. We even drew the cover art for what would have been a GameCube game. But alas, Nintendo didn't think our idea had sea legs. And so here lies an idea that never left concept.
but it sure is fun to think about!
Saturday, September 12, 2015
Why Nintendo will outlive us all.
It's 1997. It's 6 am. A full hour before I even need to wake up to get to school on time, and even though my peers are probably still enjoying their final precious winks, I'm wide awake. Why? Because I'm not 11 year old Dan Caporello anymore. I'm Fox McCloud, piloting my Arwing through Corneria. Sweat beading on my forehead. Every hit shaking my skinny arms thanks to my new Rumble Pak.
This was me almost 20 years ago, and over all these years, one thing has not changed. Nintendo still makes the best video games of all time.
This was me almost 20 years ago, and over all these years, one thing has not changed. Nintendo still makes the best video games of all time.
Thursday, August 27, 2015
Why Windwaker is better than Ocarina of Time.
Before I delve in to what will undoubtably anger the large majority of Nintendo fans, I want to make something clear. I'm not arguing that Windwaker (WW) is more influential or more important than Ocarina of Time (OoT), so put down that pitchfork. My intention is to show off Windwaker's strengths in light of what most people consider the greatest game of all time.
Also, I realize there is a number of you who haven't finished WW or OoT. And for you, I've pre labeled the spoilers in Blue text.
OK! let's get into the nitty gritty.
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